Devlog 4 - Updates to players and enemies
Gloaming Emanations » Devlog
Devlog 3
Just some small adjustments and additions this week along with bug fixes.
Player Death
Players will now die when their health reaches 0.
Destructible Spawners
Players can now stand on top of spawners to destroy them. Indicated by some particles.
Directional Blocking
Enemy attacks will now take into account which way the player is facing when blocking.
Adjustments to enemy AI
Enemies will now try to attempt to reach the left or right side of their target before attacking.
Feedback
Player get stuck temporarily if they try to attack while blocking (Fixed)
Players getting hit while moving have a delayed animation (Fixed)
Enemy's can get stuck if players stand in a very specific position above them.
Enemy's can also get stuck on objects tree etc.
Get Gloaming Emanations
Gloaming Emanations
Status | In development |
Author | utas_ty |
More posts
- User GuideMay 31, 2024
- DocumentationMay 31, 2024
- Devlog 5 - Transition Screens, Combat updatesMay 26, 2024
- Devlog 3 - Enemies / Interaction / PuzzlesMay 12, 2024
- Devlog 2 - Basic level blockingMay 05, 2024
- Devlog 1 - Basic MovementApr 28, 2024
- Game Concept - Gloaming EmanationsApr 19, 2024
Leave a comment
Log in with itch.io to leave a comment.